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GAMES WEEK 2018: Digital Kids Today

By 21/03/2018 No Comments

20/03 2018

GAMES WEEK 2018: Digital Kids Today

Interactive Denmark Vest and Funday Factory are happy to announce the return of last year’s success, the conference Digital Kids Today – this time as a full day conference. Filmby Aarhus is partner in Interactive Denmark Vest eand houses the event.
The purpose of Digital Kids Today is to enlighten and inspire people who work with digital design or have children as their target audience. Down below is the full programme of the day. It will be updated continuously.

The conference will take place at:
Filmbyen 23, Studio 2
8000 Aarhus C

Games Week 2018 programme: Games Week Denmark 

Opening reception – Games Week 2018

9:00 Arrival and breakfast
9:30 Welcome speech by Jacob Bundsgaard, Mayor of Aarhus Municipality

Welcome speech by Carsten Holst, Chairman of the board for Interactive Denmark Vest

Programme for Digital Kids Today

10.00 Welcome by Kristian Bang Nørggard, CEO at Funday Factory
10.10 Talk by Johanne Bagge, Head of B&U at DR (Childrens Content Production at Danish Broadcasting Corporation)
10.50 How children use smart speakers and the role of voice in life and play.
Talk by Jelena Stosic, Head of Research & Insight at Kids Industries
11.30 Coffee break
11.40 “Kids are idiots” – random thoughts about kids and humour.
Talk by Frederik Hansen, Chief Executive Monkey at OK Monkey
12.15 Lunch
12.50 Making Digital Toys.
Talk by Petter Karlsson, Play Designer at Toca Boca
13.30 Talk by Paul Nunn, Chief Strategy Officer at SuperAwesome and Joshua Wöhle, Chief Technology Officer and co-founder of SuperAwesome
14.10 Coffee break
14.20 Inviting children to be co-creators of their own gaming futures – a debate between Rikke Toft Nørgård, Associate Professor of Educational Design and Technology at Aarhus University and Chair of Coding Pirates Aarhus and Mads Bønløkke Pedersen, Play Designer at Funday Factory
15.00 How to create TV animation-friendly Game IP.
Talk by Brad Merritt, Director of Game Design at Cartoon Network
15.40 Insights of the day. Sum up by Paul Tyler, moderator and creative analyst
16.00 Time for networking and a beer

Paul Tyler is an experienced moderator and creative analyst, based in Copenhagen, with 25 years of production and development experience across cultural, public and corporate sectors. Paul will guide us through the day, ask the questions we are all eager to find answers to and in general make us feel comfortable and entertained.

Jelena is Head of Research and Insight at Kids Industries. She has been working on audience research and analysis for over eight years, bringing her insights to clients such as Disney, LEGO, Unilever and Google. Jelena listens to consumers, carries out quant and qualitative research and then turns that into actionable strategies that not just drive the bottom line but inform decision making and awaken creativity.

Mads works as a play designer at Funday Factory where he combines his competences within playing, learning, proccesses and great design. Mads has a great passion for investigating play culture among children, and how robots and new technologies can support a great play culture within this target group.

Johanne Bagge is Head of B&U at DR (Childrens Content Production at Danish Broadcasting Corporation). B&U produces Danish language original content for 3-12 year olds. The content is published on DR platforms (streaming, app og web and flow channels,) and social media (Snapchat, Instagram and Facebook).

Rikke is Associate Professor at Aarhus University where she develops and researches alternative designs for future education, playful teaching & learning, and technological imagination & co-creative collectives within formal and informal learning contexts. She is working with evolving these areas as Coordinator of the research unit on ‘Educational Design: Thinking and Practice’, in the Steering Group of Centre for Higher Education Futures, Head of ‘House of Game//Play’, and Chair of Coding Pirates Aarhus.

Frederik Michael Hansen is a producer and partner at OK Monkey. He’s passionate about producing high quality content for kids in a multi-platform world, always making sure that important stories and meaningful content ends in the hands of the kids no matter what platform they use.
Before starting OK Monkey, he was a producer and editor at DR (The Danish Broadcast Corporation) and was responsible for the development of many new childrens TV-formats and the very popular Danish childrens app, The Ramasjang App.

Petter Karlsson is a Play Designer at Toca Boca with a deep interest in play and participatory culture. As a fond believer of the power of play, Petter co-founded the company LajvVerkstaden which uses roleplaying pedagogic to teach at schools and organisations. After joining Toca Boca in 2015 he has been working with the Toca Life Series.

Paul has global responsibility for PopJam, the industry’s leading safe-social content platform for kids as well as heading all initiatives around SuperAwesome’s video product strategy. Previously Paul was Managing Director of Outfit7 Brit Limited. There he initiated and led their highly successful YouTube strategy, turning the Talking Tom & Friends channels into one of the best-performing family franchises on the platform.

SuperAwesome is at the forefront of the privacy-by-design ‘kidtech’ sector and the technology is now used by hundreds of companies to power kid-safe digital engagement for over half a billion children every month. Josh leads SuperAwesome’s engineering team (the largest in the world focused on this area), producing products which have been celebrated for their innovation, safety and scale.

Brad has worked at CN since 2003 as a programmer, game designer, and studio director. As part of the internal games development team, he worked directly on 50+ games. As game design director, he has worked with dozens of studios on hundreds of games and apps. Brad is also an indie developer and his games have been featured on top gaming websites such as Shockwave, Miniclip and Kongregate.